Woo - loading and displaying a basic model and animation now works!! I still have some work to do with loading models with multiple meshes, but I'm very happy I've got this far!
Here is a quick video of what it looks like now:
Woo - loading and displaying a basic model and animation now works!! I still have some work to do with loading models with multiple meshes, but I'm very happy I've got this far!
Here is a quick video of what it looks like now:
More progress on animations! It's still not quite right yet, but I made some good progress yesterday and today - with the help of Andon, a user over at Stack Overflow.
Here is a quick video of what it looks like now:
Huzzah …
read moreYikes - I'm almost 30! I'll be 29 in 8 days, then 30 in 365 days after that!
Anyway, work on animations seems to have backtracked - for some reason, my model now seems to look like a torus, but with one side being incredibly norrow. Oh, and also a torus with …
read moreAlright, so I've made some progress with getting animations in my graphics engine. It's not quite right yet, but I'm making it there slowly. So far, I've got the model loaded, and I've loaded the animation data (although I'm not sure I've loaded it all 100% correctly). I've got the …
read moreAllright - well, from my previous post, it seems that I was missing a simple property for boost log:
logging::add_file_log(
fileName,
keywords::auto_flush = true,
keywords::format = "[%TimeStamp%]: %Message%"
);
The key here was keywords::auto_flush = true - once that was in there, it worked great!
Ok, so on to other things. My …
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